Modified Colt Walker
- Picklock
- 1.7 kg
- 9 mm
- Przypisywany po użyciu
Type Secondary Weapon
Lethality
Ammo type 9 mm
Damage 84 unit(s)
Minimum Damage 65 unit(s)
Maximum distance 80 m
Start of damage drop-off 5 m
End of damage drop-off 30 m
Armor-penetration 0%
Plate penetration 0%
Rate of fire 60 shots/min
Magazine capacity 6
Automatic Fire No
Burst Fire No
Limb Damage Multiplier x0.9
Headshot Damage Multiplier x1.4
Mutant Damage Multiplier x1.5
Structure Damage Multiplier x1
Plate Durability Damage Multiplier x1
Accuracy
Spread 0.5°
Hip-fire spread 2.25°
Movement Spread Multiplier x1.4
Jump Spread Multiplier x2
Jumping Hip-Fire Spread Multiplier x2
Crouch Spread Multiplier x1
Prone Spread Multiplier x1
Control
Vertical recoil 7°
Horizontal recoil [2°; 2°]
First Shot Recoil Multiplier x1
Recoil Buildup 10%
Recoil Buildup Start 1
Crouch Recoil Multiplier x0.88
Prone Recoil Multiplier x0.75
Handling
Silencer No
Weight 1.7 kg
Movement speed 0%
Aiming Movement Speed 0%
Stabilization 50%
Sway [-0.75°/s; 0.75°/s]
Max Sway at Low Stamina [-0.75°/s; 0.75°/s]
Prone Sway Multiplier x1
Crouch Sway Multiplier x1
Focus Stamina Drain Multiplier x1
Weapon ergonomics 100%
Full reload 7 sec
Reloading one round 1 sec
Aiming time 0.15 sec
Draw time 0.4 sec
Equipping 2.8 sec
Holstering 0.25 sec
Damage modifier
Damage to mutants: x1.5
Spadek obrażeń
04794
8 m32 m56 m80 m
Heavy is good. Heavy is reliable. Especially when some local tinkerer has overhauled the entire loading system, turning an already deadly relic from a bygone era into a bona fide hand cannon—the kind that can restore order with the sheer roar of a single shot.\n\nExactly how this revolver manages to chamber and fire 9mm rounds remains a mystery.